Jessica Zistatsis awarded CoMotion Innovation Fund grant

We are proud to announce that our very own Jessica Zistatsis has been awarded the CoMotion Innovation Fund grant. Jessica’s application process included market research, customer surveys, a lean canvas, and a 10 min pitch to a panel of investors. The CoMotion Innovation Fund will provide $40,000 to support research along with $10,000 for business development assistance through UW CoMotion.

jessicazThis award will support clinical trials with 10 kids with CP trying PlayGaitTM in Spring and Summer 2017 along with two quarters of Research Assistant support.

Jessica also just filed for a provisional patent.
Congratulations, Jessica!

ME Capstone Project Awarded Grant for Pediatric Medical Device Innovation

UW Mechanical Engineering capstone team‘s project has been awarded a grant to continue the development of a pediatric exoskeleton. The team collaborated with physical therapists at Seattle Children’s Hospital to develop their prototype and entered into the 2016 Target Challenge grant competition.

New England Pediatric Device Consortium (NEPDC) and the Center for Translation of Rehabilitation Engineering Advances and Technology (TREAT) Award $150K between four  Medical Device Innovator teams.

We are pleased to announce Jessica Zistasis, a member of the capstone team, will join our lab to pursue this project and further its development for her MS.

Read more

CL Bennett, K Cen, KM Steele, DK Rosner, (2016) “An intimate laboratory? Prostheses as a tool for experimenting with identity and normalcy.” CHI Human Factors in Computing Systems, ACM

Prostheses from the 15th century (medieval metal hand) to the 21st century (3D-printed enable hand).

Peer-review paper at CHI Human Factors in Computing Systems Annual Conference:

Prostheses are more than just a tool to enhance function – they strongly influence perceptions of identity and normalcy.

Prostheses from the 15th century (medieval metal hand) to the 21st century (3D-printed enable hand).Abstract: This paper is about the aspects of ability, selfhood, and normalcy embodied in people’s relationships with prostheses. Drawing on interviews with 14 individuals with upper-limb loss and diverse experiences with prostheses, we find people not only choose to use and not use prosthesis throughout their lives but also form close and complex relationships with them. The design of “assistive” technology often focuses on enhancing function; however, we found that prostheses played important roles in people’s development of identity and sense of normalcy. Even when a prosthesis failed functionally, such as was the case with 3D-printed prostheses created by an on-line open-source maker community (e-NABLE), we found people still praised the design and initiative because of the positive impacts on popular culture, identity, and community building. This work surfaces crucial questions about the role of design interventions in identity production, the promise of maker communities for accelerating innovation, and a broader definition of “assistive” technology.

View the video for more information on this work.