Mia Hoffman featured on the Department of Mechanical Engineering website!

 

Steele Lab presents at CREATE Research Showcase

A group of Steele Lab members posing for a photo

The Center for Research and Education on Accessible Technology and Experiences (CREATE) hosted a Research Showcase and Holiday party on December 12, 2023. CREATE’s mission is to make technology accessible and to make the world accessible through technology.

Steele Lab members, Kate, Victoria (Tori), and Charlotte presented posters at the CREATE Research Showcase to highlight design, development & research of tech to support individuals with disabilities.

Way to go, team!

Kat Steele on BOOM talking mobility, accessibility, and design

Left red and black logo for Boom with smiling female in purple shirt on right

BOOM! Kat Steele was recently a guest speaker on the fantastic podcast BOOM: Biomechanics On Our Minds hosted by Melissa Boswell and Hannah O’Day. Kat joined BOOM for their first episode of a four-part series discussing mobility, accessibility, and design.

Definitely give this episode a listen on SoundCloudSpotify, or Apple Podcast, and follow along with the rest of the four-part series and all great BOOM content on the same podcast services.

boom. Boom. BOOM!

IdeaGen: Inclusive Design

Dr. Kat Steele and lab alumni, Dr. Heather Feldner, were on the The Accessible Technologies & Inclusive Design Panel at the IdeaGen Global Innovation Summit hosted by Micrsofot on June 7, 2019. Scott Saponas served as the moderator, asking tough questions about how to encourage and expand inclusive design. A large portion of the summit celebrated the increasing inclusion of women in tech and entrepreneurial fields, while also highlighting the remaining barriers and challenges. We hope our panel also sparked reflection on ability as an important dimension of diversity that has important implications for the design and engineering of inclusive products, environments, and experiences.

Kat Steele with microphone seated next to Jacob Wobbrock and Oscar Murillo on the panel.

The panel also included Dr. Jacob Wobbrock from UW and Oscar Murillo from Microsoft. This was another reminder of the powerhouse of accessibility researchers at UW and in the Seattle-area. An artist was capturing the summit through illustration – the whole day (it looked amazing and exhausting):

A white poster board covered with sketches of the speakers, quotes, and notes from IdeaGen. The bottom left corner includes sketches of the panel.

One of the challenging questions Scott asked was our favorite examples of successful inclusive design. I still find it disappointing that this is a challenging question. We have our classic examples – curb cuts, closed captioning, power toothbrushes, Oxo products – that have made life easier for many, but were originally conceptualized through the inclusion of individuals with diverse abilities.

There should be many more examples of success. This should be an easy question where we can quickly call to mind all of the outstanding examples in the world that celebrate the inclusion of individuals with diverse abilities in the design process and make our daily life more inclusive.

What are your favorite examples of inclusive design?

What technologies make you excited for a more inclusive world?

You can learn more, find resources, and join the community through AccessEngineering.

Kat Steele speaking on panel with microphone and a pink shirt. Quote reads: "Disability should be celebrated as a part of diversity and a multifaceted community."

The fancy graphic from IdeaGen for serving on the panel.

KM Steele, B Blaser, M Cakmak (2018) “Accessible Making: Designing makerspaces for accessibility” International Journal of Designs for Learning

Journal article in International Journal for Designs for Learning

Abstract:

The purpose of makerspaces is to increase access to “making” among the general community. Because of this social justice orientation, it is important to consider how welcoming and accessible makerspaces are to individuals with diverse abilities, including individuals with disabilities. This design brief examines a three-step process used to make a university-based makerspace more accessible and welcoming to
individuals with disabilities including a tour, design activity, and brainstorming session. The process helped identify simple changes that were made to the makerspace, as well as increasing student, faculty, and community access. Using a similar process, other makerspaces could improve the accessibility of their spaces, procedures, and tools.

Makerspaces provide the general community with a space to brainstorm, prototype, and create. Considering this, it is especially important to create a welcoming environment for individuals with diverse abilities, including individuals with disabilities.

To read the article in full, CLICK HERE.Students participate in a prototyping challenge in our makerspace exploration.